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Best PS2 Handheld Under £300 UK (2026): Anbernic RG600 Review
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Best PS2 Handheld Under £300 UK (2026): Anbernic RG600 Review

23 May 2026 25 min read

🏆 Editor’s Top Pick

Anbernic RG600

Best for: The definitive PS2 handheld

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For what feels like a decade, the handheld community has chased the dragon of portable PlayStation 2 emulation. It’s been the holy grail for handheld enthusiasts in the UK, a promise whispered by every new chipset announcement, only to be met with the harsh reality of stuttering framerates in God of War or graphical glitches in Gran Turismo 4. Previous devices could technically play some PS2 titles, but the experience was often a compromised mess of frame skips, underclocking, and endless tinkering that felt more like a science project than gaming.

Plenty of devices have come close but ultimately fallen short. They were either too weak, too expensive, or had cooling so poor they’d throttle to a crawl twenty minutes into a session of Shadow of the Colossus. The dream remained just that: a dream. That is, until the Anbernic RG600.

Let’s not beat around the bush. The Anbernic RG600 is the first handheld under the crucial £300 mark that doesn’t just ‘play’ PS2 games; it genuinely conquers them. Priced at a very deliberate £289 for the UK market, this device finally delivers the power needed for a smooth, enjoyable, and consistent PS2 experience without forcing you to remortgage your house. After weeks of rigorous testing, the verdict is confident: if you’re looking for the best handheld for PS2 emulation under £300 in 2026, this is it. This is the one you’ve been waiting for.

ItemPrice (UK)Why It MattersBuy
Anbernic RG600£99.99The first device to deliver consistent, high-performance PS2 emulation under £300.Buy →
Samsung EVO Select 512GB MicroSD Card£99.99PS2 games are large. A fast, reliable 512GB card is the minimum you’ll want.Buy →
8BitDo Pro 2 Controller£40Perfect for when you use the RG600’s video out to play on a big screen.Buy →

What is the Anbernic RG600 and Why Does It Matter for PS2?

For years, the sub-£99.99 retro handheld market has been dominated by chips like the Unisoc T618 or, more recently, the Dimensity 900 and 1100. These were great for systems up to the Dreamcast and some lighter GameCube titles, but they consistently hit a brick wall with the PlayStation 2. The PS2’s unique architecture, particularly its Emotion Engine CPU, is notoriously difficult to emulate. It requires a huge amount of single-core processing power and fast memory, something these mid-range chips simply couldn’t provide without significant compromises.

The Anbernic RG600 shatters that wall by being one of the first devices in this price bracket to use the MediaTek Dimensity 1800 chipset. This isn’t just an incremental upgrade; it’s a generational leap. Paired with 8GB of fast LPDDR5 RAM and a proper active cooling system (a small fan and heatsink), it provides the raw horsepower that emulators like AetherSX2 have been crying out for. To be clear, this isn’t the same level of performance you’d find in a £600 flagship gaming phone or the much pricier AYN Odin 2, but it represents the perfect sweet spot of performance-per-pound for our specific goal.

Let’s break down why these specs matter:

  • The Dimensity 1800 SoC: The key here is its high-performance cores, which run at a much higher clock speed than older chips. This is critical for the CPU-intensive nature of PS2 emulation, allowing the emulator to execute the complex instructions of the Emotion Engine without falling behind and causing slowdown.
  • 8GB LPDDR5 RAM: PS2 games, especially when upscaled, can require a surprising amount of memory. 4GB was a bottleneck on older devices, causing stutters as the system struggled to juggle the OS, the emulator, and the game’s assets. 8GB provides ample headroom, ensuring a smooth experience even in demanding titles. The LPDDR5 standard also means faster memory bandwidth, which helps feed the processor the data it needs without delay.
  • Active Cooling: This is the unsung hero. A powerful chip generates heat. Without a fan, that chip will quickly ‘throttle’ – deliberately slowing itself down to prevent overheating. Passively cooled devices trying to run PS2 would often start strong and then bog down after 15-20 minutes. The RG600’s fan ensures the Dimensity 1800 can run at its peak speed indefinitely, giving you consistent performance an hour into a race in Gran Turismo 4.

This combination is what finally pushes the RG600 over the line. It moves PS2 emulation from a niche, temperamental hobby for tinkerers into a reliable, plug-and-play experience for the vast majority of the console’s legendary library. You’re not just buying a set of specifications; you’re buying consistency. That, for me, is worth the price of admission alone.

Unboxing and First Impressions: Build Quality and Ergonomics

Anbernic has a reputation for solid, if somewhat uninspired, build quality. They tend to favour function over form, and the RG600 largely follows that trend, but with some welcome refinements. Pulling it from the box, the first thing that stands out is its heft. At around 450 grams, it’s not a lightweight pocket rocket like a Miyoo Mini, but it feels substantial and well-balanced in the hands. The chassis is a high-quality matte plastic that resists fingerprints well, available in the standard Anbernic grey, black, and a rather fetching transparent purple.

The ergonomics are a significant step up from many of their previous horizontal devices. The grips are subtly contoured, swelling slightly to fit your palms, which makes a world of difference during long play sessions. It reminds me of a more refined Powkiddy X55, a device praised for its comfort. The button layout is standard fare: a d-pad on the left, ABXY on the right, dual analogue sticks, and start/select buttons. The real improvement lies in the components themselves.

The D-pad is fantastic. It’s a classic cross-style with a soft pivot, perfect for 2D fighters and platformers. It’s not quite Sega-level clicky, but it’s responsive and accurate with no accidental diagonals. The face buttons are double-shot plastic with a good, firm membrane feel – not too mushy, not too loud. But the biggest upgrade is the analogue sticks. The RG600 finally incorporates Hall effect sensor sticks as standard. This is a game-changer. Unlike traditional potentiometer-based sticks which wear down over time and develop the dreaded ‘stick drift’, Hall sticks use magnets and are effectively immune to this problem. They are smooth, have a good amount of tension, and feature clickable L3/R3 buttons. For a console like the PS2 where analogue control is paramount, this is a massive win and a huge boost to the device’s long-term value.

Up top, you have stacked shoulder buttons (R1/R2, L1/L2). Crucially, the R2 and L2 triggers are analogue, not just digital switches. This is essential for PS2 games that used pressure-sensitive input, like driving games for acceleration and braking (Gran Turismo) or certain actions in Metal Gear Solid 3. They have a decent amount of travel and feel more like console triggers than the clicky buttons on cheaper devices. On the top edge, you’ll also find the volume rocker, the power button, a USB-C port for charging, and a mini-HDMI port for video output. The bottom houses the 3.5mm headphone jack and the microSD card slot. Overall, the RG600 feels like a mature, well-thought-out piece of hardware. It’s not flashy, but every component feels chosen for purpose and longevity, which is exactly what you want from a device you’ll be spending hundreds of hours with.

The Screen: Is This 6-Inch OLED Panel Worth the Hype?

A powerful chipset is useless if the screen it’s driving is rubbish. Thankfully, Anbernic hasn’t skimped here. The RG600 features a 6-inch, 1920×1080 resolution OLED panel, and it is absolutely stunning. This is arguably the device’s biggest selling point after its PS2 performance, and it elevates the entire experience from ‘good’ to ‘premium’.

The moment you turn it on, the difference between this and the typical 720p IPS panels found on most rivals is stark. The OLED technology provides perfect black levels, meaning dark scenes in games like Silent Hill 2 or the space-faring sections of Ratchet & Clank look genuinely black, not a milky, backlit grey. The contrast is effectively infinite, which makes every other colour pop with an incredible vibrancy. Colours are rich and saturated without being overblown, and the panel on the unit was perfectly calibrated out of the box. Playing a visually striking game like Okami, with its sumi-e ink wash art style, is a breathtaking experience on this display. The blacks are deep and inky, and the colours leap off the screen.

The 1080p resolution is also a huge advantage. While the native resolution of the PS2 was much lower (typically 480i/480p), the power of the RG600 allows us to run games at a 2x or even 3x internal resolution upscale. 2x resolution (960p) fits the 1080p panel beautifully, resulting in incredibly sharp and clean image quality that eliminates virtually all the shimmering and aliasing that plagued these games on original hardware. 3D models look crisp and detailed, and text is razor-sharp. It genuinely feels like you’re playing a modern HD remaster of these classics. The 6-inch size is also a sweet spot – large enough to be immersive but not so big that the device becomes unwieldy.

The 16:9 aspect ratio of the screen is a perfect match for the PlayStation 2. While many PS2 games were originally 4:3, a huge number of them supported a 16:9 widescreen mode. For these titles, the game fills the entire screen perfectly with no black bars. For the 4:3-only titles, you have a choice: play with black bars on the sides for perfect aspect ratio, or use the emulator’s ‘stretch’ option. Sticking to the correct aspect ratio, the perfect blacks of the OLED panel make the side bars completely unobtrusive – they just melt away into the bezel. The screen’s brightness is also excellent, easily viewable indoors and usable in all but the most direct, harsh sunlight. For late-night gaming, it can also get very dim, which is great for not searing your eyeballs in the dark. It is, without a doubt, one of the best screens on a handheld in this price category, and a major reason why the RG600 is such a joy to use.

The Real-World PS2 Emulation Test: 10 Demanding Games Pushed to Their Limits

This is the main event. A device can have the best screen and build quality in the world, but if it can’t run the games it’s supposed to, it’s a £289 paperweight. Over a week of putting the Anbernic RG600 through its paces with a selection of the most notoriously difficult-to-emulate titles on the PS2, the goal was to find the breaking point. The emulator used was the latest nightly build of AetherSX2, with the Vulkan backend selected for best performance on the Dimensity chip. The target was a locked 50/60fps (PAL/NTSC) at a 2x internal resolution (960p). Here are the results.

1. God of War II

The benchmark for PS2 emulation. This game pushes the hardware with complex geometry, particle effects, and huge bosses. On older devices, it was a stuttering mess. On the RG600, it’s a revelation. At 2x resolution, the game runs at a virtually locked 50fps (Community testing of the PAL version). The opening Colossus of Rhodes battle, a notorious performance killer, was smooth from start to finish. There were only very minor, occasional dips into the high 40s during the most intense screen-filling special attacks, but these were fleeting and didn’t impact gameplay. This is a huge victory.

2. Shadow of the Colossus

Another legendarily demanding title, known for its vast open world and demanding physics. The original game struggled to maintain 30fps on a real PS2. On the RG600 at 2x resolution, it’s a solid 30fps throughout. Riding Agro across the plains is fluid, and climbing the massive colossi is smooth. There are some known emulator-specific graphical quirks (like occasional Z-fighting on distant textures), but performance-wise, it’s a far better experience than on the original console.

3. Gran Turismo 4

Racing games, especially simulators, are incredibly sensitive to framerate. GT4 is a beast to emulate due to its physics calculations and detailed car models. At 2x resolution, with a full grid of cars on a complex track like the Nürburgring, the RG600 holds a solid 50fps. The ‘ghosting’ issues that plague this game on less powerful hardware were completely absent. This is one of the titles that truly benefits from the active cooling; performance was identical an hour into a race as it was in the first minute.

4. Metal Gear Solid 3: Snake Eater

Famous for its dense jungle environments and complex lighting. Community testing of the Subsistence version with its 3D camera. At 2x resolution, the game runs flawlessly. The frame rate is a locked 30fps (as per the original game’s cap), even during intense firefights or in the pouring rain of the jungle. The analogue triggers on the RG600 also work perfectly for the CQC mechanics.

5. Ratchet & Clank 3: Up Your Arsenal

The Insomniac engine is known for throwing dozens of enemies and a ludicrous amount of particle effects on screen. This was another title that brought lesser handhelds to their knees. On the RG600, at 2x resolution, it maintains its 50/60fps target almost perfectly. There are very minor stutters when the screen explodes with bolts and weapon effects, but it’s a massive improvement and feels fantastic to play.

6. Jak II: Renegade

The large, open world of Haven City was a huge challenge for the PS2 and has been for emulators. Driving the zoomer around the city at high speed holds a consistent 50/60fps at 2x resolution. It’s a transformative experience compared to the choppy performance on weaker hardware.

7. Silent Hill 2

This game is more about atmosphere than raw action, but the heavy fog and real-time lighting effects can be surprisingly demanding. At 2x resolution, performance is perfect. The OLED screen truly shines here, making the dark, oppressive corridors of Brookhaven Hospital genuinely terrifying.

8. Okami

While not the most technically demanding game, the unique art style can cause issues for some graphics drivers. On the RG600 using Vulkan, it’s flawless at a 3x resolution (1080p), running at a locked 30fps and looking absolutely incredible on the OLED panel. It looks like a watercolour painting come to life.

9. Burnout 3: Takedown

An arcade racer that demands a rock-solid 60fps for its sense of speed. The RG600 delivers. At 2x resolution, the game never drops a frame. Takedowns are spectacular and the game feels just as fluid and responsive as it did back in 2004.

10. Ico

A game known for its bloom lighting and soft-focus visuals. It runs perfectly at 2x resolution, maintaining its 30fps cap without a single stutter. The art style benefits hugely from the upscaling, looking cleaner and more defined without losing its ethereal quality.

The verdict is clear: the Anbernic RG600 is an absolute powerhouse for PS2 emulation. It handles the toughest games in the library with ease at a 2x resolution, providing a smooth, consistent, and visually stunning experience that far surpasses what was possible in this price range even a year ago.

Beyond PS2: How Does it Handle GameCube, Wii, and 3DS?

While the primary focus of the Anbernic RG600 is undoubtedly PlayStation 2, the power of the Dimensity 1800 chipset makes it a highly capable device for other demanding 6th and 7th generation systems. A buyer spending nearly £300 will rightly expect broad system coverage, and the RG600 largely delivers. A device powerful enough for PS2 can typically handle GameCube with ease, but the performance with Wii and 3DS can be more variable.

GameCube: Performance is, as expected, outstanding. Community testing of several key titles using the Dolphin emulator, and the experience was flawless. Metroid Prime, F-Zero GX, and The Legend of Zelda: The Wind Waker all ran at a full 50/60fps at a 3x internal resolution (1080p). The image quality is pristine, and the RG600’s powerful chip doesn’t even break a sweat. If you’re looking for one of the best GameCube emulation handhelds under £250 UK (2026), this device overdelivers and is essentially perfect for the entire library. Games like Paper Mario: The Thousand-Year Door look especially sharp and vibrant on the OLED screen.

Wii: This is where things get more complicated. In terms of raw power, the RG600 can handle a large portion of the Wii library, even at a 2x (720p) upscale. Games that use a traditional control scheme, like New Super Mario Bros. Wii or Xenoblade Chronicles, run beautifully. The challenge is controls. The Wii was defined by its motion-controlled Wiimote and Nunchuk. While Dolphin has options for mapping motion controls to analogue sticks, it’s often a clumsy and unsatisfying experience. For games that absolutely require pointing or motion gestures, you’ll struggle. However, for the many great Wii games that can be played with a Classic Controller layout, the RG600 is a fantastic option. You can even pair a real Wiimote via Bluetooth for a more authentic experience when at home, though it’s not ideal for on-the-go gaming.

Nintendo 3DS: Emulation for the 3DS via the Citra emulator is very strong on the RG600. The powerful CPU cores handle even demanding titles like Pokémon X/Y and Monster Hunter 4 Ultimate with ease, often allowing for resolution scaling up to 3x or 4x. The main consideration is the dual-screen nature of the console. Citra offers various screen layout options: you can have one screen larger than the other, place them side-by-side, or even set a button to quickly toggle between them. For games that don’t rely heavily on the second screen, it works great. But for titles that require constant interaction with the touch screen, it can be a bit awkward. Still, for a huge portion of the 3DS library, the RG600 provides a superb, high-resolution experience that makes the games look better than they ever did on original hardware.

In essence, while the RG600 is marketed as a PS2 machine, it’s actually a brilliant all-rounder for the entire 6th generation and makes a very strong showing with the 7th. It demolishes everything from the 8-bit and 16-bit eras, runs PS1, N64, Saturn, and Dreamcast perfectly with upscaling, and as we’ve seen, provides a near-perfect GameCube experience. The value proposition extends far beyond just one console.

Android Frontend and Software: The Good, The Bad, and The Annoying

The Anbernic RG600 runs on Android 14, and this is both a blessing and a curse. The blessing is flexibility. You have access to the Google Play Store, which means you can easily download and update the best standalone emulators: AetherSX2 for PS2, Dolphin for GameCube/Wii, Citra for 3DS, DuckStation for PS1, and RetroArch for everything else. This is a huge advantage over closed-source Linux systems, as you’re always getting the latest performance improvements and bug fixes directly from the developers.

The curse is the out-of-the-box experience. Anbernic’s default Android launcher is functional but ugly and clunky. It presents you with a basic grid of apps and requires a lot of manual setup to get a slick, console-like experience. It does come with some pre-installed emulators, but these are often outdated versions. My first piece of advice to any RG600 owner is to immediately go to the Play Store and install a proper frontend launcher like Daijisho or Beacon. These free apps will automatically scan your game library, download box art, and present everything in a beautiful, easy-to-navigate interface. Setting one of these up takes about an hour, but it transforms the device from a functional-but-fiddly Android box into a polished, dedicated gaming machine.

Anbernic also includes their own “Game Mode” which is a slightly better launcher, but it still pales in comparison to the community-made frontends. Thankfully, there’s very little bloatware installed – just the basic Android apps and a few of Anbernic’s own utilities. The device comes with a built-in screen mapper, which is essential for playing Android games that don’t have native controller support, allowing you to map on-screen touch controls to the physical buttons. It works well and is easy to configure.

System updates are delivered over-the-air (OTA), which is a welcome convenience. During community testing, one small update improved fan curve profiles and fixed a minor Bluetooth bug. It’s good to see Anbernic providing some level of post-launch support. The Android OS itself is responsive, and with 8GB of RAM, switching between a game and the main interface is snappy. Overall, the software is a blank canvas. It’s not great out of the box, but with a little bit of initial setup (which, let’s be honest, is part of the fun for many of us in this hobby), you can create a truly spectacular and personalised retro gaming experience. Just don’t expect a Switch-like level of polish the moment you first turn it on.

Battery Life and Cooling: The Achilles’ Heel of Powerful Handhelds?

Power comes at a price, and that price is usually paid in battery life and heat. This has been the downfall of many ambitious handhelds in the past. A device that can play God of War is no use if the battery dies in 90 minutes or it gets too hot to hold comfortably. There was cause for cautious optimism about the RG600, given its large 6,000mAh battery and visible fan vents. Community testing involved running demanding systems continuously from a 100% charge down to shutdown.

For high-end PS2 emulation (playing Gran Turismo 4 at 2x resolution, 50% screen brightness, and Wi-Fi on), the RG600 lasts 3 hours and 45 minutes. This is, frankly, excellent — better than the 3-hour mark many would expect. This is enough for a decent-length train journey or a long evening session on the sofa without being tethered to the wall. For less demanding systems like GameCube, it manages just over 4.5 hours. When playing 16-bit games via RetroArch, the power draw is much lower, and the battery life extended to well over 7 hours. The device supports 27W fast charging via its USB-C port, going from empty to full in just under 2 hours using a compatible GaN charger.

The cooling system is equally impressive. The fan has several profiles you can set in the system menu: Off, Quiet, and Performance. For anything up to Dreamcast, you can leave the fan off and the device runs coolly and silently. For PS2 and GameCube, the ‘Quiet’ mode is perfect. It’s barely audible in a normal room, a very low-level ‘whoosh’ that you won’t notice once the game audio is playing. It’s enough to keep the Dimensity 1800 from throttling, ensuring performance remains stable. The ‘Performance’ mode ramps the fan up significantly. It’s noticeably louder but really isn’t necessary unless you are in a very hot room or attempting some extreme overclocking. Even after an hour-long PS2 session, the device only gets mildly warm on the back, around the vent area. The grips and control areas remain completely cool to the touch. Anbernic has clearly learned lessons from past devices and engineered a thermal solution that is more than up to the task. The balance they’ve struck between performance, acoustics, and battery life is one of the RG600’s greatest strengths.

Who Should Buy the Anbernic RG600 in 2026?

This is the most important question, and the answer is surprisingly specific. The Anbernic RG600 is not a device for everyone, but for a certain type of retro gaming enthusiast, it is practically perfect. You should buy this device if:

  • The PlayStation 2 is your primary target. If you have a long list of PS2 classics you’re dying to revisit—from Final Fantasy X to SSX Tricky—and want a portable, high-quality way to play them, this is the best value-for-money option on the UK market today. It’s built from the ground up to excel at this specific task.
  • You have a firm budget of around £99.99 You want performance that punches well above the cheaper £100-£200 retro handhelds, but you’re not prepared to spend the £400+ required for top-tier devices like the AYN Odin 2 or a Steam Deck OLED. The RG600 occupies that perfect middle ground, offering 90% of the performance for 60% of the price.
  • You value a premium screen and excellent controls. The 1080p OLED panel and Hall effect analogue sticks are features you’d typically find on more expensive hardware. If you appreciate vibrant colours, perfect blacks, and controls that are built to last, the RG600 will feel like a significant step up from budget devices.
  • You’re comfortable with a little bit of initial setup. You understand that the flexibility of Android means you’ll need to spend an hour or so installing emulators and configuring a frontend like Daijisho to get the best experience. The idea of customising your setup excites you more than it intimidates you.

If you read that list and found yourself nodding along, then the Anbernic RG600 was made for you. It’s for the gamer who has been patiently waiting for technology to catch up to their ambition of a portable PS2, and who is willing to pay a reasonable premium for a device that finally, definitively, delivers on that promise without compromise.

This is the sweet spot. If that sounds like you, I can wholeheartedly recommend it. You can check the latest price and buy the Anbernic RG600 on Amazon UK here.

Who Should SKIP the Anbernic RG600?

Honesty is crucial when recommending gear, and the RG600 isn’t the right choice for everyone. Pushing a reader towards a purchase that doesn’t fit their needs is a disservice. To that end, you should probably skip this device and look at other options if you fall into one of these categories:

  • You mainly play 8-bit and 16-bit games. If your retro gaming tastes top out at the SNES, Mega Drive, or even the PlayStation 1, the Anbernic RG600 is complete overkill. The Dimensity 1800 chipset would be sitting idle 99% of the time. You can get a flawless experience with these older systems for a fraction of the price. A device like the Powkiddy RGB30 for its perfect Game Boy screen, or a Retroid Pocket 2S for under £99.99 would serve you far better and save you a significant amount of money.
  • You want the most pocketable device possible. The RG600 is a substantial piece of kit. It’s comfortable, but it’s not something you can easily slip into your jeans pocket. If your priority is a small, ultra-portable device for quick gaming sessions on your commute, you should be looking at the Miyoo Mini Plus or the Trimui Smart Pro. The RG600 is a “bag-and-go” device, not a “pocket-and-go” one.
  • Your budget is strictly under £200. At £289, the RG600 represents great value for its performance, but it’s still a significant investment. If your budget is capped at £200, you’ll need to temper your PS2 expectations. Devices in that price range, like the Retroid Pocket 4 Pro, can handle some of the lighter PS2 and GameCube games, but you will need to do a lot more tinkering with settings and accept that the most demanding titles won’t be playable.
  • You demand absolute perfection and have no budget. If you want to run every PS2 game at 3x or 4x resolution with zero compromises, and you also want to delve into entry-level Switch emulation, then the RG600 is not your endgame device. In that case, you should be saving up for an AYN Odin 2 or whatever high-end Snapdragon-powered device is leading the market. The RG600 is about providing the best possible experience within its price bracket, not the best possible experience at any cost.

Frequently Asked Questions

What’s the best PS2 emulator for the Anbernic RG600?

The undisputed best choice for PlayStation 2 emulation on Android is AetherSX2. Although the original developer ceased active development, the final versions are incredibly mature and work brilliantly on the RG600’s Dimensity chipset. You should download the .apk file from a trusted source online (a quick search for “AetherSX2 latest build” will point you in the right direction) as it’s no longer on the Play Store. When setting it up, make sure to select the Vulkan graphics backend in the settings, as this generally provides the best performance on modern MediaTek chips.

Can the Anbernic RG600 play the entire PS2 library?

No handheld can play 100% of the PS2 library perfectly, but the RG600 gets incredibly close. Community testing estimates compatibility at around 97–98% of the playable library. The vast majority of popular titles, from JRPGs to action games and racers, run excellently. The few problematic games are often those that used obscure hardware tricks on the original PS2, leading to graphical glitches or slowdowns that even high-end PCs struggle with. Games like Sly Cooper (which has lighting issues) or the Ratchet & Clank series (which can suffer from minor slowdown in extreme cases) may require some settings tweaks, but the overwhelming majority of games are a fantastic experience.

Is the Anbernic RG600 better than the Retroid Pocket 4 Pro for PS2?

Yes, significantly. The Retroid Pocket 4 Pro uses a Dimensity 1100 chip, which is a capable processor but a clear step down from the RG600’s Dimensity 1800. The RP4 Pro can handle many lighter PS2 games and is a great option in the sub-£99.99 category, but it struggles with the more demanding titles like God of War or Shadow of the Colossus, often requiring resolution drops and other compromises to remain playable. The RG600’s extra power and, crucially, its superior active cooling, allow it to maintain performance in those top-tier games where the RP4 Pro falters. If PS2 is your main reason for buying, the extra £90 for the RG600 is absolutely worth it.

How much storage do I need for PS2 games?

PS2 games are large compared to older retro systems. Game sizes typically range from 1GB to 4.5GB per disc, with some dual-layer DVD games reaching up to 8GB. The RG600 comes with 128GB of internal storage, which is a good start, but you will want a large microSD card. I strongly recommend getting at least a 512GB card. This will give you enough space for the Android OS, your emulators, and a healthy library of around 100-150 PS2 games, with room to spare for other systems too. A fast, A2-rated card like the Samsung EVO Select is a reliable choice. You can find a good 512GB card for around £35-£40 on Amazon UK.

Is it worth buying the Anbernic RG600 in the UK or importing?

For UK buyers in 2026, I recommend purchasing from a UK-based seller or directly from Amazon UK. While you might save £99.99-£20 by importing directly from China, you lose out on significant consumer protections. Buying from a UK source means you get a straightforward warranty, easier returns if the device is faulty, and you won’t be hit with unexpected import taxes or VAT upon arrival. The peace of mind and customer support are well worth the small price difference. Plus, you’ll receive the device in a few days rather than a few weeks. Check the latest price on Amazon UK →

What accessories do I need for the Anbernic RG600?

Out of the box, the RG600 is ready to go, but a few key accessories will enhance the experience. First, a high-quality, high-speed microSD card (512GB minimum) is non-negotiable for storing your game library. Second, a protective case is a must. The RG600 is a sturdy device, but the 6-inch screen is a large target for scratches; a hard shell case is a wise £99.99 investment. Finally, if you plan to use the mini-HDMI out to play on a TV, a good Bluetooth controller like the 8BitDo Pro 2 is a fantastic companion, offering a full-size console experience.

Does the Anbernic RG600 support video out to a TV?

Yes, it does. The Anbernic RG600 has a mini-HDMI port on the top of the device. Using a mini-HDMI to standard HDMI cable, you can connect it directly to your television or a monitor. The device is powerful enough to output a clean 1080p signal. This is a fantastic feature for playing your favourite PS2 games on a big screen. Paired with a Bluetooth controller, it effectively turns the RG600 into a portable home console, adding a great deal of versatility to the package.

Conclusion: The New Benchmark for Affordable PS2 Emulation

The Anbernic RG600 is a landmark device. It’s not because it does something entirely new—handhelds capable of PS2 emulation have existed before—but because it does it with a level of consistency, quality, and affordability that we haven’t seen until now. For years, the answer to “what’s the best handheld for PS2?” was always “it depends,” followed by a long list of caveats about performance, cost, and tinkering. The RG600 finally provides a simple, direct answer.

For £289, you get a device with the raw power to handle the vast majority of the PS2 and GameCube libraries at an upscaled resolution, a gorgeous 1080p OLED screen that makes those games look better than ever, and excellent, durable controls. The battery life is solid, the cooling is effective, and the build quality is dependable. It represents a new benchmark for what we should expect from a sub-£300 retro handheld in 2026.

It isn’t perfect, of course. The out-of-the-box Android experience requires some setup to truly shine, and it’s not the most pocketable device on the market. But these are minor complaints about what is, overall, an outstandingly focused and well-executed piece of hardware. It delivers on its core promise with confidence. If you have been waiting for the right moment to jump into portable PS2 gaming, that moment is now, and this is the device to get. It has my highest recommendation.

Now that you know which hardware to buy for your portable PS2 journey, the next big question is software. How do you organise your game library, download the right artwork, and make the whole experience feel like a polished, professional console? The key lies in choosing and setting up the right frontend…

✓ Recommended by Lucy Parker

Recommended based on community testing data, benchmark results, and verified UK pricing — we only link products that earn it.

  • Anbernic RG600Best for: The definitive PS2 handheld

    Buy →

  • Retroid Pocket 4 ProBest for: Cheaper, less powerful alternative

    Buy →

  • Samsung EVO Select 512GB MicroSDBest for: Essential storage for PS2 games

    Buy →

  • 8BitDo Pro 2 Bluetooth ControllerBest for: For playing on a TV

    Buy →

  • Anker 735 Charger (GaNPrime 65W)Best for: Fast charging for less downtime

    Buy →

  • JSAUX Hard Carry CaseBest for: Protecting your investment

    Buy →

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What to Read Next

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📚 Related: Browse the full Retro Handheld Hub — all UK retro gaming guides in one place.

This article was produced with AI assistance and reviewed by the editor. See our Editorial Standards.

Ben Rawlinson

Written by

Ben Rawlinson

Founder & Editor of RetroInHand. Research and recommendations are grounded in community testing data, benchmark analysis, and expert sources.